Sparking innovation and resilience.
Sacred Heart’s STEAM curriculum challenges students to solve real-world problems relevant to their everyday lives. Whether in the laboratory, computer lab or classroom, students make connections across disciplines and learn how to approach and creatively solve a problem, building their resourcefulness and resilience.
Starting in Middle School and continuing through Upper School, students explore and tinker in independent projects such as “Genius Hour,” forming their own ideas and opinions and pursuing their own unique passions. Sacred Heart's STEAM program is rooted in our robust technology curriculum for grades K-12.
Current STEAM Projects
Lower School students use circuitry by making light up greeting cards for delivery to children at a local hospital.
Lower School students learn about insects, animal classifications, and more.
Lower School students learn early engineering skills by building with several materials.
Math and Engineering
Middle School students use their math, engineering and art skills to create working catapults.
Middle School students program mini-robots to tell a story for their English class.
Middle School students are introduced to the latest technologies such as VR and devise creative implementations to help children with disabilities.
An Upper School student hacks an EEG headset to monitor brain waves in hopes of assisting PTSD patients with exposure therapy as part of an independent study.
Science and Web Development
Upper School students code and build websites to educate others about global issues such as Alzheimers.
An Upper School student pursues her passion for ballet by coding and creating an innovative wearable technology specifically for ballerinas.
Our Technology Curriculum
Students learn that technology is a universal language of the global community and is critical to success in every career. Our STEAM curriculum is focused on three planks taught with progressively more sophisticated content from kindergarten through grade 12.
Challenge students to think analytically and creatively to approach and solve problems in any discipline using technology.
Teach computer literacy on a broad range of devices; cultivate a flexible mindset that gives girls the confidence to adapt to and learn emerging technologies.
Educate girls to safely and appropriately use technology.